Recently, there are more and more engines for creating game sprites. Today we will show you four.All the sources are included in the Gallery.Alchemic Evolution. One of the most popular engines for creating sprite sheets. Uses Sprites and assets from Cubie and many others.Open Street. One of the oldest and most popular engines. It has a lot of different things that make it a unique and unique tool. Notable assets include: Tetris, solitaire, and others.Unicode. One of the oldest and most popular languages. Uses Sprites and assets from Epic, Unreal, and others.S. T. A. L. K. E. R.: Shadow of Chernobyl. Another popular engine. Uses assets from all over the place and distributes them under a per project license. Is it has any competitors? "No, there are no ... " But one of them "looks" more popular than the others, so I will put it on the "Recommended" list."OpenJson. Uses assets from all over the place and distributes them under a per project license. Is it has any serious competitors? "No, there are no, nothing is positioned as an official one. But in fact-it is a very popular engine, for a simple reason that it has a lot of assets. It has a very simple rules for objects, making it is easier to follow. "The engine is" OpenJson, "not for you, but for you.""I recommend" it if you have experience in writing software. It is" Not for you, "but for the engine. It is" Not for open source, "but for the engine.""But we are" Okay, now it is" for you to decide.""If you want to create your own engine, then you need to write a basic asset that will be used for drawing, for example, a list of all the possible names of all the elements of a sprite, or a list of the number of pixels in a second. Or a three-dimensional array of all possible values. Or a function that takes an integer, array or dictionary as an argument, and returns a sprite with the specified range, or None if there is no sprite. Or a three-dimensional array of all possible values. Or a function that takes a list or dictionary as an argument, and returns a new sprite with the specified range. Or a three-dimensional array of all possible values. Or a function that takes a list or dictionary as an argument, and returns a new sprite with the specified range. Or a three-dimensional array of all possible values. Or a function that takes a list or dictionary as an argument, and returns a new sprite with the specified range. Or a three-dimensional array of all possible values. Or a function that takes a list or dictionary as an